Just mere moments ago I clicked submit on Ubuntu Software Center with my October challenge game. Motivated by the challenge I finally got around finishing a game I’ve been working on since Ludum Dare #21 (its actually post compo version of the game).
The game has been pretty much ready for a quite long time, but needed new levels and polish which I constantly put off by bad excuses .
For now the game is Linux only, but the code is written in crossplatform way and I’ve compiled few test versions in Windows using MinGW.
Fingers crossed the game actually gets accepted to the store.
About the game:
-Sliding block puzzle game with twist
-Includes fully featured level editor and online hi-scores
(for some reason YouTube really killed the quality of the video)