Since Kickstarter has made ‘stretch goals’ popular, I’m giving myself two stretch goals for this challenge. They are both ipad games that are close to release that I worked on. Both are going to give me a chance to work on my marketing skills. Game 1 is a game completed for IGDA Chicago’s Game Jam. We had so much fun making it, that we decided to make it a full featured game. The theme was sacrifice, so naturally we made a game where you defend santa from space aliens… With suicide bombing elves. We made the whole thing in Game Salad, and will probably just add a few levels, and clean up a few code issues. Right now, the biggest challenge is just figuring out how to monetize it. We can just put it out for a buck… Luckily the holidays are coming so $1 should be ‘easy’. It’s probably just the lack of sleep, but we thought the game was funny as hell. You can play a demo of our work now. Here: http://arcade.gamesalad.com/game/106271
Here’s a write up on the Jam itself here: http://marvinhawkins.wordpress.com/blog/
The Second Game is Steam Golf. I’ve actually been working with a couple of industry veterans on a second ipad game. The game is like Angry Birds mixed with Platfomers, Mixed with golf. I guess it’s simpler to just call it a golf platformer. I did game/level design. For October, the push will be to finish a website, get a trailer going, and write up copy for iStores, and probably the IGF. Ironically, its just as much work as level design. What’s great is, I’ll get a chance to work on my game marketing skills. Here’s a screenshot, hope to post a trailer soon.
I knew that October would be a big month, I’m hoping this challenge is just what I need to have a portfolio of 3 games out in the wild, no longer trapped on my hard drive for all to enjoy.
Oh! We also have a PartlyCrazy Facebook page. I will start to post stuff there (as opposed to spamming you fine folks)