Obligatory (and a bit late possibly) i’m in post
I’m in October Challenge as well! The game i started working on will be a dual-stick/bullet hell shooter for PC with a minimalistic graphical style – it’ll be composed only of squares.
I’ve got the basics working – there’s a player square that can fly around and shoot, and i’ve implemented a way to fluently change colors (this looks really nice, will be another key feature of graphics)
I want this game to be an arena shooter – in main menu you choose your weapons and such, pick a level and upon completion you get rewarded (new weapons and shit).
What i want to fit in this game:
» large variety of enemies
» quite a big amount of levels (so you don’t finish in 5 minutes or so)
» varying weapons
» bosses
Oh, and the name will be SquareShot.