Idea for a game dev jam
So I have an idea for a game development jam (or compo). Quite simple: the declared themes would be tropes to follow. One thing is sure: any games you ever made do have tropes – it couldn’t be anyway. Any time you designed a video game, you did think with tropes – whether you did it consciously or not. What if you had to use tropes very consciously? In every round of the game jam, you were given a specific trope to focus on. This trope could be a video game trope (of course), an illustration (art) trope or a plot/narrative trope or basically, any kind of trope which can be somehow applied to a video game.
For example, once you had to make a game which features Item Get, the next time you would focus on Deliberately Monochrome, and then you would make a story-based game with a Heroic BSOD.
If you’re not familiar with the terminology, visit TVtropes.org to get educated!
What is your opinion of this?
Probably it would be a problem that since I have no reputation as an indie game developer, no one would join my jam. So I could use a little help there… Since myself don’t have much (enough) free time, I would most probably have a hell simple submission system like the Experimental Gameplay Project has. But it could be fun anyway.
Linking to TVTropes? That’s just irresponsible, when everone’s got games to finish!
Or is it an evil plot to slow down the competition?
OhCrap! Sorry for that! Excuse everyone who gets trapped in a WikiWalk… I didn’t have any bad intention, I swear!
Men, get back working on your games!