Introducing MegaFillers Flash
My entry for the October Challenge is a little puzzle game, MegaFillers Flash. It just aims to be a great implementation of a filler game, which is an existing game concept. In this game, you choose colors to expand your territory. You can’t choose your or your opponent’s actual color, but you must choose a color in each round.
An existing dev log for the game can be found here, but I’m going to post further updates on this blog.
Currently, the game is only available on FGL to play, but hopefully it will change if I find a sponsor.
Credits
Programming & Design:
MegaBrutal
Art:
Chris Socratous
Music & Sound Effects:
Lannie ‘Merlandese’ Neely III
Special Thanks:
FGL Community
R. Hill

