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To participate or not to participate in the October Challenge?

Posted by (twitter: @pixel_cows)
September 27th, 2012 5:01 pm

I’m not sure… The idea of not working directly on The Journey of Eko for an entire month is kinda scary, to be honest… But I admit I’ve been having a lot of fun working on a Singularity post-compo version for the last weeks! Here’s how it’s looking now:

 

 

For those who don’t remember, here’s what the LD24 version used to look like:

 

In short, what I did from a graphics standpoint was importing assets from The Journey of Eko, and adding some shaders and particles. And of course removing the silhouette look, revealing Eko as the protagonist once again! ;)

As for gameplay, I did a new combat system from scratch, now based in directional sword slashes and combos. For those familiar with Smash Brothers Brawl, it now plays somewhat like a fast Ike (“We like Ike!”). I’ve also focused a lot on visual feedback for the fight.

 

I was very, very impressed by deepnight’s Strike of Rage. If you haven’t played it yet, you definitely should! He was able to pull off a great, professional level look and feel for his beat-em-up in only 48 hours, it’s really freaking amazing. I played it over and over again, and decided I would implement some of his ideas in Singularity’s combat – specially particles and camera shake. Deepnight, sorry for reverse-engineering your animations aesthetics – that’s the price you pay for being so good! :D

Anyways, the game that used to be Singularity is becoming quite decent now. I’ve been further developing it initially because I wanted it to be all it could be without the LD time restriction; then I continued because it was serving as a decent prototype for The Journey of Eko’s combat system. Now I don’t know the reason anymore, I think I’m doing it just because it’s fun!

So, I thought: maybe I could turn this “Singularity / Journey of Eko crossover” into my October Challenge game? I could work on it for a month, get some experience on actually trying to sell a game, and get community feedback that could then be directly applied in our main project. Or I could just stop working on Singularity and get back to the ‘real’ Journey of Eko. Ohh, cruel doubt!

 

 

Tell me what you think! And while I can’t decide but can’t stop improving my sword combat prototype either, do let me know (tweet to @pixel_cows or something) if you are willing to receive the most current build to test / provide feedback. It will be greatly appreciated!

Cheers,

Gabriel
www.pixelcows.com

2 Responses to “To participate or not to participate in the October Challenge?”

  1. zakchaos says:

    Participate!

  2. Gabriel says:

    Well, for now, the least I can say is that I still can’t resist tweaking it a little further. Who knows… I’m slowly making my mind… :D

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