October 2012 Resources and Opportunities
Posted by PoV (twitter: @mikekasprzak)
September 27th, 2012 2:21 pm
If you’d like to share a resource or opportunity, post a comment below or send a tweet to @mikekasprzak (or if you prefer e-mail go here).
Opportunities and Contests
- PC (Windows) – Ultrabook and Windows 8 App Innovation Contest – Pitch your Ultrabook Game/App idea and win one of 300 limited edition Ultrabooks filled with Sensors (touch, accel, GPS, etc)! Then make it and win one of 50 cash prizes ($1000) and potentially one of 8 larger cash prize ($10000, $20000)! Pitches due October 24th and ASAP (early)!
- Mobile (BlackBerry 10) – $10,000 Guarantee – RIM guarantees all quality certified apps (that earn over $1000) will earn at least $10,000 their first year. RIM pays the difference.
- Mobile (BlackBerry 10) – Free PlayBook and Marmalade BB license – Free 6 month Marmalade BB license and PlayBook to publish an app for BlackBerry. C++ or HTML5.
- PC, Mobile, Web – Independent Games Festival – Highly regarded Independent Games event with cash prizes, due October 17th! ($100 Fee)
- Web (Flash) – Epic Flash Game Contest – Build Player.io Multiplayer Flash Games with Micro-transactions and win one of 10 Cash and CS6 prizes. Due February 18th
- All – Sellbox – Sell from your Dropbox or Google Drive Account. Deal: 1% Fee! *NEW*
Launching Soon
- PC (Win8/WinRT) – Windows 8 – Integrated store. Launching October 26th! ($49 year)
- Mobile (WP8) – Windows Phone 8 – RTM was Sept 14th. Estimated launch November 2012
Marketplaces (Mobile)
- Mobile (Apple) – iOS App Store – iPhone, iPod touch, iPad ($99 year)
- Mobile (Android) – Android Marketplace – Android phones and tablets ($25 Fee)
- Mobile (Android) – Amazon App Store – Amazon Fire Tablet (First year free, $99 year?)
- Mobile (BlackBerry) – Appworld – PlayBook Tablet and BlackBerry 10 phones (SDK)
- Mobile (WP8) – Windows Phone 8 – TBD
- Mobile (PS Vita, Other) – PlayStation Mobile – Target the PS Vita, Phones, Tablets with C#
Marketplaces (PC)
- PC (Win8/WinRT) – Windows 8 – Microsoft’s Integrated Store ($49 year)
- PC (Mac) – Mac App Store – Apple’s built-in App Store ($99 year)
- PC (Linux) – Ubuntu Software Center – Selling Linux Games (Guide)
- PC (Windows & Mac) – Steam Greenlight – Community voted PC Distribution ($100 Fee)
- PC (Windows & Linux) – Desura – PC Game and Mod storefront with a Steam-like client
- PC (Windows) – Intel AppUp – Windows and Ultrabook Apps
- PC (Windows) – Indie City – Indie Games portal from Blitz Games
- PC (Win, Mac, Linux) – Indievania – No Cost Indie Game Portal (just Paypal fees)
- PC (Win, Mac, Linux, Android) – Gameolith – Download store with many options
Marketplaces (Web)
- Web – Chrome Web Store – Sell content to Chrome browser users ($5 Fee)
- Web – Firefox Marketplace – Mozilla’s Web Store (Preview)
Portals w/ Ad share
- Web (Flash, Unity) – Kongregate
- Web (Flash) – Newgrounds
- PC (Windows) – GameJolt
- Web (Java) – Static Void Games
Licensing/Sponsorship
- Web (Flash, Unity, HTML5) – Flash Game License – Put your games up for auction
Payments
- Paypal – Old Faithful
- Amazon Payments – Payments powered by Amazon
- Google Wallet – Payments powered by Google
- BMT Micro – Long time favorite of many PC/Shareware authors
- Google IAP – In App Payments by Google
- Sellbox – Sell from your Dropbox or Google Drive Account *NEW*
Hardware Surveys
Resources
- Photon Storm’s HTML5 Game Sponsorship Market Guide
- MakeGamesWithUS – Tutorials and assistance for making iOS games
- Pixel Prospector’s Indie Resources
Does the October Challenge include creating the game in that month or is it simply about selling any game even if previously made?
I haven’t really been able to gather that information on my own as “http://www.ludumdare.com/compo/challenge/ isn’t very helpful at the moment (and anybody else seems to know what exactly the challenge is about
After the last LD it really itches me again to develop something so I think I’ll be participating.
Anyway, thanks in advance for the answer!
Details forthcoming, but generally speaking yes it’s about selling any game, even if previously made.
[...] the article: October 2012 Resources and Opportunities – Ludum Dare – Home Posted in Blackberry, Mobile, Uncategorized Tags: app-for, Blackberry, license-and, market, [...]
Actually, FGL is taking HTML5 games now. They even have a section for them: https://www.fgl.com/browse_games_by_req.php?devview=1&req=html5
How about services like Game Jolt and Static Void Games? you can earn money too from ads. Or they dont meet criteria?
Wheres steam?
Never mind
So is it just me or does Indievania not allow developers to create accounts or upload games anymore?
OK. I didn’t see the option to register on Indievania as a developer when I was creating a new account. I see it now.
You may want to add the list of Indie resources of pixel prospector: http://www.pixelprospector.com/indie-resources/
The admin is currently working on a marketing guide for indie games (he states that it was 95% done 3 months ago).
[...] More information about app stores and opportunities here. [...]
[...] dinero con sus juegos. Para esto, la gran gente del Ludum Dare ha preparado una guía de inicio, una guía de recursos, y un keynote hecho por Christer Kaitila, en Twitter conocido como [...]
Another oportunity : http://alljoynappchallenge.com/ . https://www.alljoyn.org/about . I think I might try this
For mobile, there is also Windows Phone 7.5. The website is: http://dev.windowsphone.com/
Windows Phone 8 isn’t quite there yet, but if you write something for WP7 then I’d expect you can sell it for WP8 phones once they come out, too.
[...] Prospector’s Indie Resources *NEW* Logo Ludum Dare Via: Ludum Dare Sumber Gambar: Ludum Dare Tags: 2012, aplikasi, game, ludum dare, mobile, [...]