During weekdays, only have limited time to work on the game, and I doubt that I’ll manage to finish it until Friday. Regardless, I’ve uploaded some minor updates during the last days. Just check it out! Now the motivation vs. energy system works, you can get into submenus, and you can actually finish a work shift and go home. But you still can’t go on to the next day, instead, you keep looping in the last phase of your first day.
Hopefully, I’ll be able to implement the proper looping mechanics tomorrow and I can finally start to write the game content – and then only polishment would have left. Well, it’s tight, I don’t think I’ll be able to finish it, but I keep working on the game and share updates of it.