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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 6 days, 2 hours, 44 minutes, 35 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 6 days, 2 hours, 44 minutes, 36 seconds
  • [ MiniLD 50 | Warmup Weekend April 19th-20th | Real World Gatherings | Ludum Deals | Wallpaper ]


    Physics Rule

    Posted by (twitter: @manolo_ko)
    September 23rd, 2012 2:00 am

    It’s interesting how the idea of making a “Not Game” for this Ludum Dare, made me think in something practical that I will be able to use for future games.

    I was trying to understand how different parameters would affect the physics of a ball in a game. I.E>: What are good values for elasticity? What is torque and how it affects an objects? How would a massive gravity would make a difference against a small one?

     

    This program lets you experiment all this physics rules and learn from it. I hope someone finds it as useful as I did!

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