Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #ludumdare on irc.afternet.org (Info)

Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ 10 Sec Video Compilation (x3) | 260 Game Video Compilation | IndieCade Deal | Ludum Deals (Unity Deal Ends Soon!) ]


Loss of Control (MiniLD)

Posted by (twitter: @StevenColling)
September 23rd, 2012 11:48 am

Loss of Control

This is my game Loss of Control made for the MiniLD (theme “Not-Game”). It is less a not-game, more not a game – just a trial to make my art skills better and implementing it with XNA (checking out a particle system etc.).

What happens on the screen isn’t previously rendered. There is a background-image for the room. The lamp has an own graphic which is moved as well as the light on the floor. The two guys have own images too (if I had the time, I would animate them…). Even the clock’s hand is done by rotating a small line instead of animating the clock (it makes absolutely no sense to implement it on this way : D). Additionally, yellow particles are applied.

The background-music is done via iNudge, graphics with Gimp and programming with XNA (Visual Studio Express C#). I used a personal library (GB2D) which I progress on from Ludum Dare competition to competition.

 

You can play… ehm… watch the game here.

Leave a Reply

You must be logged in to post a comment.


All posts, images, and comments are owned by their creators.

[cache: storing page]