Loss of Control (MiniLD)

This is my game Loss of Control made for the MiniLD (theme “Not-Game”). It is less a not-game, more not a game – just a trial to make my art skills better and implementing it with XNA (checking out a particle system etc.).
What happens on the screen isn’t previously rendered. There is a background-image for the room. The lamp has an own graphic which is moved as well as the light on the floor. The two guys have own images too (if I had the time, I would animate them…). Even the clock’s hand is done by rotating a small line instead of animating the clock (it makes absolutely no sense to implement it on this way : D). Additionally, yellow particles are applied.
The background-music is done via iNudge, graphics with Gimp and programming with XNA (Visual Studio Express C#). I used a personal library (GB2D) which I progress on from Ludum Dare competition to competition.
You can play… ehm… watch the game here.