I had a lot of problems with the original idea. And what I aimed for was too much. So I’m going to make more offline version of this game.
- Less interactiveness.
- Partially rewriting the code.
- Possibility to cheat.
- I’ll be able to finish it.
- More user-friendliness.
- Shall fit the “Real time” theme.
The not-game still will be online-related, but the data will be saved offline.