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Ludum Dare 26 — April 26-29th, 2013
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Delay(9001);

Posted by
September 22nd, 2012 2:51 am

I had a lot of problems with the original idea. And what I aimed for was too much. So I’m going to make more offline version of this game.

Cons:

  • Less interactiveness.
  • Partially rewriting the code.
  • Possibility to cheat.

Pros:

  • I’ll be able to finish it.
  • More user-friendliness.
  • Shall fit the “Real time” theme.

The not-game still will be online-related, but the data will be saved offline.

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