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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    Closing thoughts

    Posted by
    September 18th, 2012 1:58 am

    Well, this was my first time participating in LD, and it was awesome. I’ll be sure to participate in future events, maybe even using Java with some kind of library like LWJGL, instead of Construct Classic.

    I got rank 67 overall in the 48 hour competition, and I’m very happy with that for my first entry. I’m pretty proud :) I was expecting to rank only in the top half, so I was very pleasantly surprised.

    One thing I’ll be sure to think about for future entries is making the game feasible and appetizing for people to complete in full. Many of the games I played I liked, but I just grew impatient and quit because I decided I didn’t want to invest that much time. I think many people understandably did that when playing my game, because it was fairly long, and very tedious/repetetive. That’s definitely something to think about; I think you want your players/judges to see all of the content/levels/graphics/etc you put into the game.

    Also, I think I’ll make it a goal sometime in the future to learn how to use some kind of music-making software like FL-Studio, and learn up on composing music as well. I found that even a simple soundtrack really benefited a lot of games I played.

    I enjoy playing and making 2D platforming games for a few reasons. One of which is that I can get pretty impatient, and in those games you are pretty much always jumping, dodging, shooting, etc. so I’m always kind of engaged. maybe in the future I’ll try to make a different genre. There were many simple neat games I saw that weren’t platformers.

    I got around to playing about 55 games I think. I could have played a lot more, like twice or 3 times as many, but I was just feeling lazy this end of summer. Ah well. I gotta get out of that mindset – I’m moving to my college dorm this Saturday! :D

    Thanks to everyone who played my game! :)

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