No game sounds like an interesting challenge
With the voting for LD#24 done I was kind of surprised that my game didn’t show any ratings. I either did something wrong with my entry or somehow ended up being flagged as lame as my rating of other games tended to hover towards middle ranks as I am piss poor at rating things. If anybody knows I would love to find out what I did wrong. Still, the miniLD that was announced doesn’t have any of this rating nonsense and is much more flexible with the rules so I will be attempting to enter that. I, however, may not fully understand the theme.
When I hear no-game game I immediately thing of toy games. Construction sets and interactive toys. I have created an egg generator for easter, but some other type of generator where the “player” makes selections to generate something is what I am thinking. Right now I am not sure what type of thing I will be generating, but as the theme has been announced well before the competition starts I am sure I will be thinking of something. Hopefully I am on the right track this time and hope that this weekend proves as fun as LD#24. Granted, something will probably come up this weekend so I may not have the full 48 hours (though I may take advantage of the rule that lets you ignore this rule if my weekend is interrupted).
I see your scores: http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=15656
Hey,
for this miniLD you can do your game outside the weekend, that means from today until the submission thing gets closed (end of September).
And if you didn’t understand the theme, have a look at the example not-games I linked in my announcement posting, but if it inspires you to something different, so be it – a theme never should be something standing in the way. It only serves as an incentive.
Regards,
ratking
It seems that my results were just delayed. I have the perfect idea for the theme that fits both categories and touches upon my two biggest weaknesses so I am going to be anxiously awaiting the weekend. If at all possible I will follow the spirit of the rules and write the game over the weekend but if things come up (as they often do) then will take advantage of the flexible rules.