When I started to develop games, I didn’t know anything about music or how to compose a song. For my first two games I hired a composer for the music and the result was very good.
Unfortunately, you know how it is, you have to start over every time you develop a new game and buy more music. This was unacceptable for me so I thought it would be easy just to “teach” the computer some music theory and then let it compose the music in real-time instead.
I found out the hard way that this is much more difficult than it sounds. But after tons of prototypes and music theory studies, I have finally produced something that sounds reasonably good.
This will be turned into a tool of some sort but I don’t know the exact form.
I would love to see this tool to be used in future LDs