I decided to focus on making the post-compo version of my game more visually appealing. To achieve this, I decided to give my interfaces a… ehem … face-lift. Here are some before and after shots for your viewing pleasure.
Main Menu Interface
The screen on the lower-left shows the player the playing field. It gives them an idea of what to expect when they click the start button and it helps in making the menu less dull.
I still kept the visor concept and overhauled it a bit to make it look more futuristic. The icons on the bottom represent the number of “repair bullets” you have left.
I still haven’t uploaded the new build yet as I am still working on the other menus. Sorry about that, I was so happy with how the interface turned out that I couldn’t wait to share it. Haha.