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Ludum Dare 26 — April 26-29th, 2013
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Decided to make a graph

Posted by
September 2nd, 2012 9:03 am

Of all the feedback I have gotten so far on the game.

 

 

 

 

 

 

 

 

 

 

 

 

 

Obviously many people thought the invisibility was annoying or frustrating (spelled it wrong on my chart), it is the game, its the entire story and removing it would make the game really bad.

After that, gameplay being simple, basic, good enough in close second, then the most positive of comments the ‘Interesting Concept’s.

This made me feel proud of my game, and all the time I spent on it.

Originally the game was going to be like the part of Heavy Rain, where you are in the mall and your son goes missing, but alas my graphics and programming knowledge are not up to that level yet, maybe next time. :)

Link to Submission

Keep playing,

Gabe

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