Strike of Rage postmortem
Posted by deepnight (twitter: @deepnightfr)
August 27th, 2012 7:40 am
What was great:
- I was really happy when the overall combat feeling! Diablo 3 inspired me a lot, they use many great & clever tricks to achieve this feeling.
- the traditional beat-em-up gameplay is faithful to original models
- I made a music
Well, I know it sucks and it is really basic, but I made one! - I was in coding fury on Saturday
Lots of work has been done in quite a short time!
What went wrong :
- I couldn’t figure a game idea until Saturday morning, and thus lost lots of time
- I wasn’t really efficient on Sunday : I lost myself in trivial detail, and didn’t work on important parts…
- couldn’t make a decent ending
This leaves lots of room for a post compo version, so maybe I will work on that soon
