Steps: Anxiety, stress, frantic coding, relief, pride.
I came into the competition not expecting much. I was excited, but not too confident. I have never done any coding in such a limited timeframe. The amazing thing is that I pulled basically all my code together on Sunday. Friday night I had a concept and a menu, but no gameplay. I couldn’t work on Saturday, and spent it doing homework so I could grind to the finish today. In one day I got a functional game. It may not be a world-class game, but I am proud of it, especially for a single day’s work.