Thank goodness we’re doing the Jam; that extra day proved to be a perfect match for our (admittedly undertested) libraries.
So it didn’t support alpha in images. That’s OK, 4 hours later a large portion of the graphics library that handles bitmap loading/drawing has been rewritten to use GDI+ Bitmap::Bitmap objects rather than GDI bitmaps. What surprised me most was that it works at all now; to my tired eyes it looks like a jumble of alphabet soup I spilled on the screen.
If I learned one thing from this experience, it would be make sure your foundation is solid before building a house on top of it.
Now, back to adding content!