Ludum Dare 26 — April 26-29th, 2013[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ][ View All 2346 Games (Compo Only, Jam Only) | Warmup ]
[ 10 Sec Video Compilation (x3) | 260 Game Video Compilation | IndieCade Deal | Ludum Deals (Unity Deal Ends Soon!) ]
And added in slopes and a silly parallax background (mostly because it’s a LOT easier than, um, the scrolling crap I had to do before).
Now it’s time for a shower, then possibly refactoring the entity draw code so it draws more than just the player. Then… sleep!
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on Sunday, August 26th, 2012 at 3:21 am and is filed under LD #24.
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I have never implemented slopes before. I read about the theory but doesn’t really undertand it. I think I will come up with my own sometimes… They are a really nice addition to the game. Even on the picture you posted it makes a big difference.
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