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Ludum Dare 26 — April 26-29th, 2013
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Day 2 progress so far…

Posted by (twitter: @38leinaD)
August 26th, 2012 5:51 am

Progress has not been like expected. I guess I did not have enough sleep; because I always have to push the sprite-rendering; just can’t focus. At least I have some artwork, sounds, the menu and even some minimal dynamic lighting for the the weapon-fire ready. Only the enemies are still missing…

I’m at the brink of dropping out. Let’s see what a break will do for me…

Oh; please note the moon: After hearing the sad news of Neil Armstrong’s passing, there was no other option then paying proper respects.

One Response to “Day 2 progress so far…”

  1. eyehawk says:

    Looks cool – a bit like the early FPS (wolfenstein3D). Don’t give up man! You’re nearly there!!

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