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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
  • Judging Ends: in 16 days, 22 hours, 46 minutes, 48 seconds
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    Day 2 progress so far…

    Posted by (twitter: @38leinaD)
    August 26th, 2012 5:51 am

    Progress has not been like expected. I guess I did not have enough sleep; because I always have to push the sprite-rendering; just can’t focus. At least I have some artwork, sounds, the menu and even some minimal dynamic lighting for the the weapon-fire ready. Only the enemies are still missing…

    I’m at the brink of dropping out. Let’s see what a break will do for me…

    Oh; please note the moon: After hearing the sad news of Neil Armstrong’s passing, there was no other option then paying proper respects.

    One Response to “Day 2 progress so far…”

    1. eyehawk says:

      Looks cool – a bit like the early FPS (wolfenstein3D). Don’t give up man! You’re nearly there!!

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