Alright, here we go…
It’s getting better and better. I just “wrote” a Soundtrack (actually I just clicked around in Ableton Live to create something that sounds – at least a bit – like a soudntrack), the ingame menu is done, I created 5 introduction levels. Now I need ideas for the endless game mode… and then it’s done. Just a few more minor Bugfixes and its _done_.
Latest playable version: http://filshmedia.net/ld24/
Feedback is always welcome!

Nice Osmos-like ! But we should be able to see more on the edge of the screen when moving, we don’t have time to react if a bigger particle suddenly appear.
I won a level while being eaten by a red particle and it said You Win! YOu lose! Then moved on to the next level
I also get good FPS at the start, but when I get really big the FPS completely dies
I was about to post the same thing as florent. Reminds me of Osmos a lot, I like it, but it really needs the camera to scroll more to keep the player in the center, i kept losing from running into dust ball things I didnt see as I tried to move the camera to look
Florent and Brucef: Thanks for the feedback, I’ll implement it now
mission20000: What browser are you using? (For the FPS thingy) and did it say You win and you lose at the same time?
Love the idea… However red particles are a little over-powered and also Endless Mode isn’t endless… once you get all the dust particles there are only red ones left and so all you can do is die…
Xide: Oh, forgot to mention that the endless mode does actually not work yet. I’m working on it now. Why do you think the red particles are overpowered?