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	<title>Comments on: A post-mortem of Additive, pre-feedback</title>
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	<link>http://www.ludumdare.com/compo/2012/08/26/a-post-mortem-of-additive-pre-feedback/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>By: iandioch</title>
		<link>http://www.ludumdare.com/compo/2012/08/26/a-post-mortem-of-additive-pre-feedback/comment-page-1/#comment-63040</link>
		<dc:creator>iandioch</dc:creator>
		<pubDate>Sun, 26 Aug 2012 23:29:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=172603#comment-63040</guid>
		<description><![CDATA[Oh okay.  That just seems like a very odd way to word it...]]></description>
		<content:encoded><![CDATA[<p>Oh okay.  That just seems like a very odd way to word it&#8230;</p>
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		<title>By: Desi Quintans</title>
		<link>http://www.ludumdare.com/compo/2012/08/26/a-post-mortem-of-additive-pre-feedback/comment-page-1/#comment-63029</link>
		<dc:creator>Desi Quintans</dc:creator>
		<pubDate>Sun, 26 Aug 2012 23:05:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=172603#comment-63029</guid>
		<description><![CDATA[&gt; What do you mean by “creation pipeline”?

I type characters into Notepad and save it into my project folder, then the game takes the .txt and substitutes a tile for each character. It&#039;s more of a &quot;pipeline&quot; than a pipeline, but it was faster and cleaner to do it this way versus doing the level design in the editor.]]></description>
		<content:encoded><![CDATA[<p>&gt; What do you mean by “creation pipeline”?</p>
<p>I type characters into Notepad and save it into my project folder, then the game takes the .txt and substitutes a tile for each character. It&#8217;s more of a &#8220;pipeline&#8221; than a pipeline, but it was faster and cleaner to do it this way versus doing the level design in the editor.</p>
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		<title>By: iandioch</title>
		<link>http://www.ludumdare.com/compo/2012/08/26/a-post-mortem-of-additive-pre-feedback/comment-page-1/#comment-63026</link>
		<dc:creator>iandioch</dc:creator>
		<pubDate>Sun, 26 Aug 2012 22:56:54 +0000</pubDate>
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		<description><![CDATA[I look forward to playing it! 
And I went for a similar approach with the theme. In fact, I made the player get weaker over time :D
What do you mean by &quot;creation pipeline&quot;?]]></description>
		<content:encoded><![CDATA[<p>I look forward to playing it!<br />
And I went for a similar approach with the theme. In fact, I made the player get weaker over time <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
What do you mean by &#8220;creation pipeline&#8221;?</p>
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