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	<title>Comments on: Spritesheets and Tilesets</title>
	<atom:link href="http://www.ludumdare.com/compo/2012/08/25/spritesheets-and-tilesets/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo/2012/08/25/spritesheets-and-tilesets/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>By: Kinokochan</title>
		<link>http://www.ludumdare.com/compo/2012/08/25/spritesheets-and-tilesets/comment-page-1/#comment-62527</link>
		<dc:creator>Kinokochan</dc:creator>
		<pubDate>Sun, 26 Aug 2012 07:12:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=168065#comment-62527</guid>
		<description><![CDATA[Aww, thanks. :3
I&#039;m using Photoshop CS4 and a Wacom Cintiq. The painterly style is achieved by blending brushstrokes with Opacity Jitter turned on in Brushes &gt; Other Dynamics.
Not sure if that answers your question or not.]]></description>
		<content:encoded><![CDATA[<p>Aww, thanks. :3<br />
I&#8217;m using Photoshop CS4 and a Wacom Cintiq. The painterly style is achieved by blending brushstrokes with Opacity Jitter turned on in Brushes &gt; Other Dynamics.<br />
Not sure if that answers your question or not.</p>
]]></content:encoded>
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		<title>By: Cthulhu</title>
		<link>http://www.ludumdare.com/compo/2012/08/25/spritesheets-and-tilesets/comment-page-1/#comment-62467</link>
		<dc:creator>Cthulhu</dc:creator>
		<pubDate>Sun, 26 Aug 2012 05:37:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=168065#comment-62467</guid>
		<description><![CDATA[How are you doing these sprites? They are so good!]]></description>
		<content:encoded><![CDATA[<p>How are you doing these sprites? They are so good!</p>
]]></content:encoded>
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	<item>
		<title>By: lilybugged</title>
		<link>http://www.ludumdare.com/compo/2012/08/25/spritesheets-and-tilesets/comment-page-1/#comment-62408</link>
		<dc:creator>lilybugged</dc:creator>
		<pubDate>Sun, 26 Aug 2012 02:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=168065#comment-62408</guid>
		<description><![CDATA[I love those graphics! Why cant I make anything that good o_o]]></description>
		<content:encoded><![CDATA[<p>I love those graphics! Why cant I make anything that good o_o</p>
]]></content:encoded>
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	<item>
		<title>By: Jezzamon</title>
		<link>http://www.ludumdare.com/compo/2012/08/25/spritesheets-and-tilesets/comment-page-1/#comment-62399</link>
		<dc:creator>Jezzamon</dc:creator>
		<pubDate>Sun, 26 Aug 2012 02:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=168065#comment-62399</guid>
		<description><![CDATA[Wow... those graphics look amazing. :D]]></description>
		<content:encoded><![CDATA[<p>Wow&#8230; those graphics look amazing. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: 72Fingers</title>
		<link>http://www.ludumdare.com/compo/2012/08/25/spritesheets-and-tilesets/comment-page-1/#comment-62387</link>
		<dc:creator>72Fingers</dc:creator>
		<pubDate>Sun, 26 Aug 2012 02:19:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=168065#comment-62387</guid>
		<description><![CDATA[Nice, I like the sprite! Mine took forever and it still can&#039;t turn around, lol]]></description>
		<content:encoded><![CDATA[<p>Nice, I like the sprite! Mine took forever and it still can&#8217;t turn around, lol</p>
]]></content:encoded>
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