Fail.
Yep, should not have picked Java at the last minute. Or at least, I should’ve spent the days before the compo converting all my C++ classes to Java and declaring them at the start. Only just got the StateMachine and rudimentary Steering working. But at this point there’s no way I’m going to have a functioning game by the deadline.
What I DO have, however, is a crab chasing some shrimps… before spinning round and round (not intentional). Yay!
