3.5 hours in and still in the concept phase.
I can’t see the gameplay clearly yet, but I have a foggy sort of idea. It involves me writing some dynamic level generation/growing which sounds fun though.
Making this mockup in photoshop was good though, I mentally ran through the coding stuff I’ll use as I laid it out.
I’ve learned my lesson though, not even going to attempt “real art” this time around due to previous mishaps… ahem.