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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    First Update

    Posted by
    August 24th, 2012 9:17 pm

    First of a screenshot (click for full size):

    Yeah that blury square thing is the character.

    So far:

    - 0 sprites, everything is a particle
    - debug system started (displays particle count in each system)
    - Movement system done (quad directional momentum based)
    - Window scales according to screen size from minimum of 360p to 720p to 1080p in multiples of 360 so on…
    - Ideas!

    engine test here with bouncing border things:
    http://www.mediafire.com/?b40lqggx48iz3geĀ 

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