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	<title>Comments on: Welcome to Ludum Dare 24!</title>
	<atom:link href="http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Mon, 20 May 2013 08:33:23 +0000</lastBuildDate>
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	<item>
		<title>By: mohammad</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61532</link>
		<dc:creator>mohammad</dc:creator>
		<pubDate>Sat, 25 Aug 2012 01:22:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61532</guid>
		<description><![CDATA[well im f***, becuase as of now, my game will NEVER win the ludum thanks to eveloutin.
because i cant make music,i cant use music,and i wont have music.
D:
screw it!]]></description>
		<content:encoded><![CDATA[<p>well im f***, becuase as of now, my game will NEVER win the ludum thanks to eveloutin.<br />
because i cant make music,i cant use music,and i wont have music.<br />
D:<br />
screw it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bndwagn_junglst</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61515</link>
		<dc:creator>bndwagn_junglst</dc:creator>
		<pubDate>Sat, 25 Aug 2012 00:39:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61515</guid>
		<description><![CDATA[I really want this.  I have some ideas.

(I could be a bit of a sourpuss here and point out that &#039;Companion&#039; and &#039;Abandoned&#039; are kind of the same theme, but...*)

*(I jest.**)
**(Sort of.)]]></description>
		<content:encoded><![CDATA[<p>I really want this.  I have some ideas.</p>
<p>(I could be a bit of a sourpuss here and point out that &#8216;Companion&#8217; and &#8216;Abandoned&#8217; are kind of the same theme, but&#8230;*)</p>
<p>*(I jest.**)<br />
**(Sort of.)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Henry McLaughlin</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61442</link>
		<dc:creator>Henry McLaughlin</dc:creator>
		<pubDate>Fri, 24 Aug 2012 23:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61442</guid>
		<description><![CDATA[Definitely, yes.]]></description>
		<content:encoded><![CDATA[<p>Definitely, yes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Henry McLaughlin</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61441</link>
		<dc:creator>Henry McLaughlin</dc:creator>
		<pubDate>Fri, 24 Aug 2012 23:20:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61441</guid>
		<description><![CDATA[Yes, it usually happens.]]></description>
		<content:encoded><![CDATA[<p>Yes, it usually happens.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BrothersT</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61440</link>
		<dc:creator>BrothersT</dc:creator>
		<pubDate>Fri, 24 Aug 2012 23:19:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61440</guid>
		<description><![CDATA[Anyone else think it would be a waste if abandoned won?]]></description>
		<content:encoded><![CDATA[<p>Anyone else think it would be a waste if abandoned won?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gjarble</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61433</link>
		<dc:creator>Gjarble</dc:creator>
		<pubDate>Fri, 24 Aug 2012 23:12:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61433</guid>
		<description><![CDATA[Here you go!
1. Abandoned			24.02135231
2. Survive			17.55725191
3. Parallel Worlds		15.52147239
4. Creation and Destruction	14.45409429
5. Evolution			13.5101789
6. Castles			10.33415842
7. Curiosity			9.858323495
8. Colony			9.723076923
9. Afterlife			9.360189573
10. Chain Reaction		9.130706692
11. Tunnels			8.978145304
12. Trapped in Another World	6.552538371
13. End of the World		5.541718555
14. Companion			4.174454829
15. Don&#039;t Go Outside		3.598014888
16. Break the Rules		2.998126171
17. Beginning of Time		2.186133666
18. Night			1.965455628
19. Deep Space			1.663585952
20. Ruins			1.549907006
21. Secret World		1.175015461
22. Destruction			0.627352572
23. Self Destruction		0.062266501

The number is the percentage of round participants who upvoted it minus the percentage of people who downvoted it.  Note that each theme suggestion received a different number of votes (I guess some people abstained instead of clicking 0), so there&#039;s no definitive number of how many people participated in a round... so techinically, I didn&#039;t work with the number of &quot;round participants&quot; but the number of people who voted on that theme.

Also, there wasn&#039;t really all that much difference in the number of voters between rounds.  Round 1 (the highest) had about 1700 votes per theme, and Round 4 (the lowest) had about 1600 votes per theme.  However, it DOES matter, both for relative values and ranking.  Even so, only one ranking-change occured: Chain Reaction and Tunnels switched places.]]></description>
		<content:encoded><![CDATA[<p>Here you go!<br />
1. Abandoned			24.02135231<br />
2. Survive			17.55725191<br />
3. Parallel Worlds		15.52147239<br />
4. Creation and Destruction	14.45409429<br />
5. Evolution			13.5101789<br />
6. Castles			10.33415842<br />
7. Curiosity			9.858323495<br />
8. Colony			9.723076923<br />
9. Afterlife			9.360189573<br />
10. Chain Reaction		9.130706692<br />
11. Tunnels			8.978145304<br />
12. Trapped in Another World	6.552538371<br />
13. End of the World		5.541718555<br />
14. Companion			4.174454829<br />
15. Don&#8217;t Go Outside		3.598014888<br />
16. Break the Rules		2.998126171<br />
17. Beginning of Time		2.186133666<br />
18. Night			1.965455628<br />
19. Deep Space			1.663585952<br />
20. Ruins			1.549907006<br />
21. Secret World		1.175015461<br />
22. Destruction			0.627352572<br />
23. Self Destruction		0.062266501</p>
<p>The number is the percentage of round participants who upvoted it minus the percentage of people who downvoted it.  Note that each theme suggestion received a different number of votes (I guess some people abstained instead of clicking 0), so there&#8217;s no definitive number of how many people participated in a round&#8230; so techinically, I didn&#8217;t work with the number of &#8220;round participants&#8221; but the number of people who voted on that theme.</p>
<p>Also, there wasn&#8217;t really all that much difference in the number of voters between rounds.  Round 1 (the highest) had about 1700 votes per theme, and Round 4 (the lowest) had about 1600 votes per theme.  However, it DOES matter, both for relative values and ranking.  Even so, only one ranking-change occured: Chain Reaction and Tunnels switched places.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mohammad</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61404</link>
		<dc:creator>mohammad</dc:creator>
		<pubDate>Fri, 24 Aug 2012 22:11:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61404</guid>
		<description><![CDATA[quote:
&quot;when the theme is announced,the website usually crashes and goes to hell...sorry about that.&quot;
LAMFO but seriously, that happens!?!]]></description>
		<content:encoded><![CDATA[<p>quote:<br />
&#8220;when the theme is announced,the website usually crashes and goes to hell&#8230;sorry about that.&#8221;<br />
LAMFO but seriously, that happens!?!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gjarble</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61343</link>
		<dc:creator>Gjarble</dc:creator>
		<pubDate>Fri, 24 Aug 2012 20:56:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61343</guid>
		<description><![CDATA[I agree; &quot;Companion&quot; seems like it would result in by far the most interesting games.  It was one of only three themes I upvoted in the first rounds (the others being Colony and Curiosity) that actually made it to the final round... unless you count Kittens as &quot;having made it&quot;. &gt;_&gt;]]></description>
		<content:encoded><![CDATA[<p>I agree; &#8220;Companion&#8221; seems like it would result in by far the most interesting games.  It was one of only three themes I upvoted in the first rounds (the others being Colony and Curiosity) that actually made it to the final round&#8230; unless you count Kittens as &#8220;having made it&#8221;. &gt;_&gt;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cdoty</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61321</link>
		<dc:creator>cdoty</dc:creator>
		<pubDate>Fri, 24 Aug 2012 20:24:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61321</guid>
		<description><![CDATA[If I can twist the theme into a retro style game; I intend to work on a SNES game using pvsneslib (http://www.portabledev.com/wiki/doku.php?id=start).]]></description>
		<content:encoded><![CDATA[<p>If I can twist the theme into a retro style game; I intend to work on a SNES game using pvsneslib (<a href="http://www.portabledev.com/wiki/doku.php?id=start" rel="nofollow">http://www.portabledev.com/wiki/doku.php?id=start</a>).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aceria</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61299</link>
		<dc:creator>Aceria</dc:creator>
		<pubDate>Fri, 24 Aug 2012 19:55:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61299</guid>
		<description><![CDATA[First Ludum Dare for me, joining in with Unity.

Can&#039;t wait to get started (even though it&#039;ll be 2AM over here when we start).]]></description>
		<content:encoded><![CDATA[<p>First Ludum Dare for me, joining in with Unity.</p>
<p>Can&#8217;t wait to get started (even though it&#8217;ll be 2AM over here when we start).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cake&#38;Code</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61291</link>
		<dc:creator>Cake&#38;Code</dc:creator>
		<pubDate>Fri, 24 Aug 2012 19:32:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61291</guid>
		<description><![CDATA[The music is by Jim Guthrie and was made for Superbrothers: Sword &amp; Sworcery EP, an amazing game!]]></description>
		<content:encoded><![CDATA[<p>The music is by Jim Guthrie and was made for Superbrothers: Sword &amp; Sworcery EP, an amazing game!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Henry McLaughlin</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61272</link>
		<dc:creator>Henry McLaughlin</dc:creator>
		<pubDate>Fri, 24 Aug 2012 19:15:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61272</guid>
		<description><![CDATA[I would make a prototype for a game I&#039;ve wanted to make for a very long time.

I like that theme. :)]]></description>
		<content:encoded><![CDATA[<p>I would make a prototype for a game I&#8217;ve wanted to make for a very long time.</p>
<p>I like that theme. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aaron San Filippo</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61237</link>
		<dc:creator>Aaron San Filippo</dc:creator>
		<pubDate>Fri, 24 Aug 2012 18:25:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61237</guid>
		<description><![CDATA[You know if that list weighted those votes by the overall votes in a given round, it might be interesting...]]></description>
		<content:encoded><![CDATA[<p>You know if that list weighted those votes by the overall votes in a given round, it might be interesting&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Puzzlem00n</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61234</link>
		<dc:creator>Puzzlem00n</dc:creator>
		<pubDate>Fri, 24 Aug 2012 18:22:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61234</guid>
		<description><![CDATA[My favorite theme is actually Companion. Any other companion supporters in the house?]]></description>
		<content:encoded><![CDATA[<p>My favorite theme is actually Companion. Any other companion supporters in the house?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Puzzlem00n</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61226</link>
		<dc:creator>Puzzlem00n</dc:creator>
		<pubDate>Fri, 24 Aug 2012 18:15:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61226</guid>
		<description><![CDATA[*sigh* People weren&#039;t hating on you, they were telling you the truth. LD isn&#039;t the place for talking about playing games (unless they&#039;re made here), it&#039;s for making them. Although I get the point you&#039;re trying to make.]]></description>
		<content:encoded><![CDATA[<p>*sigh* People weren&#8217;t hating on you, they were telling you the truth. LD isn&#8217;t the place for talking about playing games (unless they&#8217;re made here), it&#8217;s for making them. Although I get the point you&#8217;re trying to make.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Puzzlem00n</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61224</link>
		<dc:creator>Puzzlem00n</dc:creator>
		<pubDate>Fri, 24 Aug 2012 18:13:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61224</guid>
		<description><![CDATA[I thought it was nice. This one had a lot more meaning behind it.]]></description>
		<content:encoded><![CDATA[<p>I thought it was nice. This one had a lot more meaning behind it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 4urentertainment</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61202</link>
		<dc:creator>4urentertainment</dc:creator>
		<pubDate>Fri, 24 Aug 2012 17:17:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61202</guid>
		<description><![CDATA[I think the source in these case *is* the project file. Like how in flash the source is the .fla which contains the art and the ode. So I think you can enter the compo.]]></description>
		<content:encoded><![CDATA[<p>I think the source in these case *is* the project file. Like how in flash the source is the .fla which contains the art and the ode. So I think you can enter the compo.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: fishbrain</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61179</link>
		<dc:creator>fishbrain</dc:creator>
		<pubDate>Fri, 24 Aug 2012 16:29:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61179</guid>
		<description><![CDATA[I... forgot... but then... a reminder... the Ludum... I... must... I must... I must... partake.]]></description>
		<content:encoded><![CDATA[<p>I&#8230; forgot&#8230; but then&#8230; a reminder&#8230; the Ludum&#8230; I&#8230; must&#8230; I must&#8230; I must&#8230; partake.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonny D</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61177</link>
		<dc:creator>Jonny D</dc:creator>
		<pubDate>Fri, 24 Aug 2012 16:20:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61177</guid>
		<description><![CDATA[I...  didn&#039;t see a joke theme in round 5...]]></description>
		<content:encoded><![CDATA[<p>I&#8230;  didn&#8217;t see a joke theme in round 5&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: midgard</title>
		<link>http://www.ludumdare.com/compo/2012/08/23/welcome-to-ludum-dare-24/comment-page-1/#comment-61169</link>
		<dc:creator>midgard</dc:creator>
		<pubDate>Fri, 24 Aug 2012 16:05:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=154678#comment-61169</guid>
		<description><![CDATA[Less than 9h oh my god! I&#039;m nervous!]]></description>
		<content:encoded><![CDATA[<p>Less than 9h oh my god! I&#8217;m nervous!</p>
]]></content:encoded>
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