First time giving it a go
Going to be diving in with DX11 for this LD, I’ll be extending a DX11 framework project I’ve been poking at after work with my old DX10 engine to create a sloppy base which I can build something with.
At first I decided to go with Flash(Flash Punk) as at work we are developing a Flash project, however, 3D is in my veins and I cannot miss an opportunity like this to test myself.
Language: C++
API: D3D11
Platform: Windows 7
IDE: Visual studio