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LD #24 Participation Proclamation

Posted by
August 11th, 2012 10:09 am

Greetings People of Ludum Dare!

Like many of you this will also be my first game jam!  My goal is to have an entry for the compo proper;  however,  due to my lack of game jam experience my entry may end up being part of the Jam.

I have read a lot tips over the past few weeks and the one I see a lot of is “stick with what you know” — and I intend to do just that! So without further ado my list of resources.

 

Language: C#

Libraries\Frameworks: .Net 4.0 and XNA

Graphics: MSPaint, Paint.Net, Gimp, ( Depending on theme, ASCII via Good ole Notepad )

Sound: I will find something…

IDE: Visual Studio 2010

I will also attempt to create a time lapse.

 

It should be noted I am aware that by using C# and XNA my pool of testers will be greatly limited.  My mark of success for this event is simply to complete an entry.

So it is said, and so it shall be!  Let the games [creation] begin…well in a few more days.  Good luck to everyone!

 

Xaipher

 

One Response to “LD #24 Participation Proclamation”

  1. Xaipher says:

    I have decided to use a portion of the XNA library I have written. You can find some information as well as the required dll here: http://www.xaipher.com/projects/helforge/helforge.php

    If you have any questions about using the library let me know I will see what I can do.

    Again, good luck to everyone!

    Happy Coding…and drawing….and composing!!!

    Xaipher

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