Java Applet suggestions
Posted by debarraGaming
August 10th, 2012 1:54 pm
Hi everyone. I am planning on using a Java Applet for the up-coming LD. I wanted to know if people preferred an Applet over the internet or a locally ran Windowed game, or even the ability to run an Applet locally. All criticism welcomed!
Tags: java, Ludum Dare
I prefer not downloading things just because it takes more time. But you should definitely keep it an option for other people. The more options you have (web, windows, mac, etc.) the more people can vote your game
Make both of them, since it’s easy to done in java. Just insert few lines more
I suppose that if I make it primarily a web game it should run on all OS’, thanks to Javas handy “compile once run anywhere” feature. But if I have time I will give the option to download it too.