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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 1 day, 1 hour, 6 minutes, 56 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 1 day, 1 hour, 6 minutes, 57 seconds
  • [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]


    Declaration of code

    Posted by (twitter: @thedayturns)
    August 10th, 2012 3:57 pm

    Hey guys, for this Ludum Dare I’m thinking about using my own game engine: Fathom.

    The source is here: https://github.com/johnfn/Fathom-AS3

     

    Fathom is in an extreme alpha state right now, but I’m currently using it to develop a big-ish game, and it has a lot of cool features. A big one is built in support for vector art, which engines like Flixel don’t make easy. If you’re interested in using Fathom, get in touch – I’ll help you out, and that may be a nice impetus for me to clean it up and make it presentable. :)

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