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Thanks for making Ludum Dare 26 AWESOME! See you in August!

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We’re in!

Posted by
August 9th, 2012 12:35 am

This is our first Ludum Dare Jam, so it will be interesting to see what we can achieve (if anything). That’s what it’s all about right? The experience and challenge.

We are a two man team. One coder and one artist . I imagine this will either go very well or very badly. :)

Tools

  • Native C++ using VC++ Express / Xcode / Codeblocks (Hoping to compile for the big 3, time permitting)
  • Photoshop CS6
  • Blender
  • Tiled
  • freesound.org

Libraries (may not use some of them)

  • glfw
  • glm
  • EasyBMP
  • tinyxml

 

2 Responses to “We’re in!”

  1. LPGhatguy says:

    Making a big game for the big 3 platforms with a single coder should be a fun challenge.

    Best of luck to both of you!

    • Raven IX says:

      Thanks for the support :)

      Don’t worry, we’re not that crazy. Blender assets will be rendered out as sprites. We are looking to make a 2D game so as to maintain a realistic timeframe.

      Our current project is cross-platform already, so we are not going in totally blind in that respect.

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