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	<title>Comments on: Mini-LD #36 Bloodbath</title>
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	<link>http://www.ludumdare.com/compo/2012/07/20/mini-ld-36-bloodbath/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>By: hazard1994</title>
		<link>http://www.ludumdare.com/compo/2012/07/20/mini-ld-36-bloodbath/comment-page-1/#comment-55719</link>
		<dc:creator>hazard1994</dc:creator>
		<pubDate>Fri, 20 Jul 2012 13:41:06 +0000</pubDate>
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		<description><![CDATA[I totally agree with every point you&#039;ve made, and each point will not be too hard to implement, so I think I may stick at it! :)
Thanks for the feedback!]]></description>
		<content:encoded><![CDATA[<p>I totally agree with every point you&#8217;ve made, and each point will not be too hard to implement, so I think I may stick at it! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Thanks for the feedback!</p>
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		<title>By: brackcurly</title>
		<link>http://www.ludumdare.com/compo/2012/07/20/mini-ld-36-bloodbath/comment-page-1/#comment-55718</link>
		<dc:creator>brackcurly</dc:creator>
		<pubDate>Fri, 20 Jul 2012 13:15:47 +0000</pubDate>
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		<description><![CDATA[Nice little game! But you should add some instructions. At first I thought you control the guy throwing stuff :)! I like the blood physics very much which matches perfectly the pixel style of your game. You can see that you put most of your efforts into this effect. The gameplay could use some improvement. It gets boring very quickly and the jump controls feel a little bit sloppy. Maybe you could add more ways to die then just beeing hit by a blue something. Or you could make multiple levels in which you always have to find out how you can die as quick as possible. I think it realy has some potential!]]></description>
		<content:encoded><![CDATA[<p>Nice little game! But you should add some instructions. At first I thought you control the guy throwing stuff <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ! I like the blood physics very much which matches perfectly the pixel style of your game. You can see that you put most of your efforts into this effect. The gameplay could use some improvement. It gets boring very quickly and the jump controls feel a little bit sloppy. Maybe you could add more ways to die then just beeing hit by a blue something. Or you could make multiple levels in which you always have to find out how you can die as quick as possible. I think it realy has some potential!</p>
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