Mini-LD #36 Bloodbath
Here is my game for the Mini-LD #36. The reason it is late is because the deadline date was during my holidays, so I had to start early, and submit late.
To say that this is only my second real game created in Java, I am pretty happy with the result.
I took Folis’s die to win idea, and the aim of the game is to get killed as quickly as possible to fill the bath full of blood.
Here are some screenshots:
Download Link: https://www.dropbox.com/s/v15nxnysi62tvom/Bloodbath.jar



Nice little game! But you should add some instructions. At first I thought you control the guy throwing stuff
! I like the blood physics very much which matches perfectly the pixel style of your game. You can see that you put most of your efforts into this effect. The gameplay could use some improvement. It gets boring very quickly and the jump controls feel a little bit sloppy. Maybe you could add more ways to die then just beeing hit by a blue something. Or you could make multiple levels in which you always have to find out how you can die as quick as possible. I think it realy has some potential!
I totally agree with every point you’ve made, and each point will not be too hard to implement, so I think I may stick at it!
Thanks for the feedback!