I’ve finally gotten the gameplay worked out and how I wanted it to play. It is turning out very well, I think! I have some sounds in and a couple levels for play testing. I currently only have music/sound (if any more) to add as well as the start menu, a way to win and lose, a block counter, and lives. Here is a screenshot of the contrasting colors:
The main objective of the game is to get to the “LevelBlock” and move on to the next level, while collecting as many blue blocks as you can on the way there. I’d appreciate any tips / bugs to be given, and feel free to play test while I finish the game up for release by clicking here.
I should have this finished up by the end of today!