Going on holiday on Wednesday, so I started on Saturday, sorry if this is bad.
I took Folis’s die to win idea, and designed the gameplay so that to win you have to die as many times as possible to fill a bath full of blood; hence the name of the game: “Bloodbath”.
Still left to implement:
- title screen
- win screen
- actually winning
- maybe other backgrounds/levels
Here are some screenshots:
Ok, I lied, just one screenshot.