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Mini-LD 36 – Day 1

Posted by
July 9th, 2012 3:10 pm

I’m working with a friend on this one, but we have some significant time constraints.

We’re using Flex to build a Flash game with the Flash Punk library, with Mercurial for version control shared between a Linux PC and a Windows PC.

After about four or five hours work, including setting up version control, we have some basic functionality; menus, collision, physics, weapons. Version control reports 20 revisions so far, aparently that’s 12 449 lines of changes!

It’s hardly worth posting a screenshot at this point, but I think the game is playable, save one feature and a win condition.

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