Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #ludumdare on irc.afternet.org (Info)

Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ 10 Sec Video Compilation (x3) | 260 Game Video Compilation | IndieCade Deal | Ludum Deals (Unity Deal Ends Soon!) ]


RPG Kelgar – we are recruiting!

Posted by (twitter: @kddekadenz)
June 28th, 2012 9:46 am

Starting location

Kelgar is a non-linear, modern role playing game. It plays in the middle ages in a fantastic, unnamed country. The player can choose from different alternatives when acting. The world of Kelgar is not perfect, it is in war and you can see the consequences.

It’s currently in Alpha State, but already playable. The game is free to play and cross-platform (Windows and Linux).

This game started as a entry to a game contest (not Ludum Dare, though), which I won. It was a one man project in this days. Currently the team consist of Rick (Lead Developer), Michiel (Mapper), Matthew (Mapper), Corey (Music Artist) and Daniel (Music Artist).

We currently are searching for 3D Modelers & Animators ,Quest Designers and Concept Artists to complete the development team of Kelgar. If you are interested in developing a 3D RPG and in improving your skills, than send me a e-mail.

 

Link Sheet:
Game Design Document
IndieDB page
Old contest entry thread and current thread on PAS (=engine) forums

4 Responses to “RPG Kelgar – we are recruiting!”

  1. MadGnomeGamer says:

    This looks really interesting! I am a concept artist and I’d love to work on a project. I shot you an e-mail, too. At least i’m pretty sure that’s what I did; I only read English. :P I will play your game as soon as my 15K connection will do the job; but your design document looks pretty interesting.

    • kddekadenz says:

      Yes, I received your mail. I speak German, English, French and Spanish :P
      It is in English name, e-mail address and message (from the top to the bottom).
      Tomorrow will be a new version of Kelgar released (monthly releases – I think that was part of the Game Design Doc).

      I do not want to use Google Docs. There is a development forum exclusively for team members.

  2. MadGnomeGamer says:

    oh, and have you tried Google Docs?

  3. nickfla1 says:

    Hi do you need any programmer, too? I work quite well with opengl and I’m learning directx(only the basics). I can model some 3d models but i’m not very well with character modelling… I’m sorry if my english isn’t perfet but i’m italian, anyway i can read it quite well. I’m currently working on my project so i can’t dedicate a lot of time in this project. Let me know, bye! ;)

Leave a Reply

You must be logged in to post a comment.


All posts, images, and comments are owned by their creators.

[cache: storing page]