Joining the Mile High Club!
June 14th, 2012 7:06 pmWoooo, Ludum Dare 24th on August 24th!
Except… I will be 10.000 feet above the ground that weekend! I have a Tokyo-Sao Paulo flight leaving on August 25th, 7GMT, and arriving in Sao Paulo August 26th 12:00 GMT (with a 5 hour layover in Houston). Let’s think about it:
Negative points:
* No internet access (I will probably have to join the Jam)
* Probably no electricity (Prototype on paper, bring extra batteries!)
* No feedback on my game (Maybe I can ask the Air Stewards to playtest?)
* Tiny netbook screen!
Positive points:
* Badass as hell!
Am I doing it? Absolutely! And I challenge you all to find a weirder/more limited developing environment
See you in august!
Tags: game in a plane

HAHA, I was just on a 6 hour flight, and was so bored, couldn’t sleep, so I decided to do a game jam on the plane, I guess that makes me the founder until further notice? I am going to upload all the source code, and game to my github as soon as I get home, and probably the other game I will make on the way home. I made some rules in order to join this club in irc actually:
1)Must be seated in Coach
2)All content must be made while on the plane, none while waiting
3)You can use pre-made engines, just like ludum dare (must be available)
and
4)Accidently elbow the people next to you as much as you possibly can.
I think I am going to make a website for this.
I guess I could use the 6 hour flight home to work on the game I made on the way here…