So, yeah. This is the first time I made a game for LudumDare and this is the first time I made a game so fast. Phew… I did take more days then I was supposed to, as I did many other things on my weekend. It is hard to imagine what a REAL Ludum Dare would be like! But… my game is finished, or almost finished. I could have took some time to add more kinds of enemies, prettier graphics, maybe a level mode…
Anyways, this game pretty fun to play. It is about a turret who’s mission it is to…kill coloured rectangles! It is an infinite survival and the longer you play it the harder it gets! I had much fun creating the different “waves of enemies that might appear at random. It gets really intense!
I thought about a game mechanism where you almost don’t control the gun. You only control when it shoots. So basically missing might mean dying.
The point of the game is to collect points by killing enemies. I also made a “multiplier” system. So the more enemies you kill in a row the more points you get!