Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #ludumdare on irc.afternet.org (Info)

Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

  • Judging Ends: in 1 day, 20 hours, 7 minutes, 55 seconds
  • Play and Rate Games | View All Games | Edit | View My Entry
    Twitter | #ludumdare on irc.afternet.org

    [ Warmup Weekend | Real World Gatherings | Tools | Ludum Deals (yep, we got it) ]


    Mini34 – 64×18!

    Posted by
    May 19th, 2012 8:46 pm

    So, after doing a 3d game in Unity for the last Ludum Dare, and feeling a bit dirty about being all high level, I wanted to scale it down a bit, and do a simpler low level game, in either C++ or C# – And then this mini game along, with it’s tiny screen resolutions (And silly huge ones!) – Perfect!

    So, I decided to make a 64×18 game, after just drawing out various boxes and seeing how much detail actually fits in them, then drawing out some rooms, then just kinda slapping gameplay onto the images basically :D Using SFML via C#

    Here’s some incredibly unexciting screenshots!


    It’s slowly coming together, other than it having no major objective or gameplay in place or planned so far!

    And yet again, I am getting no sleep :D

    2 Responses to “Mini34 – 64×18!”

    1. onefineline says:

      I like it

    2. fruitfly says:

      I like the art, too! Looking forward to the finished result.

    Leave a Reply

    You must be logged in to post a comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]