I’m doing a circle resolution. I have an idea for my game: you can change the gravity for yourself, but for other objects it remains the same. I even made up an intro:
*school, physics lesson*
- Username, how much is gravity force?
- I don’t know.
- Why don’t you know?
- I don’t want. Gravity is unimportant.
Play the demo! Drag the level, get the ball (either one ) to the yellow circle. Red is no-drag zone.
The placeholder name is “Problem, Newton?” Maybe I’ll leave it as it is.
And I’m going to port it to Android! You will have to tilt the device to alter the gravity direction.
P.S. I just started, so I’ll end a bit later.