This is my second particpiation at the Ludumdare and I’m really happy with my entry.
This time I had decided to create a puzzle game before the beginning of the contest, I really wanted to find simple mechanisms because at my previous LD, I was aiming too far.
Once the theme has been revealed, I started to create all my needs for the story without really thinking at my game (the states, the context, …)
Once the console interface was done for the story, I started to thing about puzzle games in a 2D map that could be considered as a tiny world.
Then the idea came and I made this game where you need to connect all the block with the same color together.
Each time I work on a game (not only for the LD), I prefer to have something polished instead of something with a lot of bugs, that’s why sometimes I’m cuting some features.
When I say polish, I mean my game has a menu, a story, a way to exit, even a save file, … it’s all this little point that I really care about but that are not enough rewarded in the way to judge games for LD.
My biggest problem after the graphics is the music, I never know how to use softwares so I do nothing. I will try to find a way to add easily some musics to my gnext game
Thanks for reading, if you wan to play, it’s here: Link