Shipwrecked User-Friendly Edition
I made a post-compo version of my game, “Shipwrecked“. I did not change the gameplay, but I made the interface more user-friendly.
Change list:
- Stats are now always shown to the right.
- Feedback is now displayed on the top.
- New hotkeys: QE/12 for using actions, spacebar for closing a window.
- Help addition.
- Pop-up help.
Shafts are 25% more steady.Deposits bring 2 times more material.- In dungeons the amount of monsters nearby is displayed on top.
I planned to make the help system similar to MCX360′s one (Minecraft for Xbox 360), and it’s now even more similar.
(You still can suggest things)

Much better! Now I wish for the red text at the top of the screen to tell me how many enemies are nearby while I am pillaging, and make moving easier, maybe by adding double click = click topmost button (which is usually move) Good Job!
…I have a feeling you only read partially…
Instead of clicking the topmost button, you can press Q/1. Instead of clicking the lowermost button, you can press E/2.
Telling how many enemies are nearby will be added.