<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: A Gripe About Embedded Video Advertisements</title>
	<atom:link href="http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Thu, 20 Jun 2013 01:46:15 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: Sestren</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-48584</link>
		<dc:creator>Sestren</dc:creator>
		<pubDate>Thu, 10 May 2012 23:18:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-48584</guid>
		<description><![CDATA[Thank you very much for your response. For the moment, I&#039;m still considering Kongregate, as I have no website of my own to host with (I&#039;m assuming public Dropbox links will only get me so far). However, I will strongly consider looking into creating my own developer site for hosting once I have a few more games under my belt.]]></description>
		<content:encoded><![CDATA[<p>Thank you very much for your response. For the moment, I&#8217;m still considering Kongregate, as I have no website of my own to host with (I&#8217;m assuming public Dropbox links will only get me so far). However, I will strongly consider looking into creating my own developer site for hosting once I have a few more games under my belt.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KevinWorkman</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-48474</link>
		<dc:creator>KevinWorkman</dc:creator>
		<pubDate>Thu, 10 May 2012 15:14:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-48474</guid>
		<description><![CDATA[Although I generally hate when games (or videos) force me to watch an advertisement video beforehand, especially if it&#039;s unmutable or unskippable (I will often just hit the back button or close out the tab when an ad video starts), this post was mostly complaining about competition games being hosted on kongregate.

I&#039;m all for people trying to make money off of a game- after the competition. That will also give the developer some time to ad bug fixes, feature requests, and a chance to make it a full game instead of something put together in a single weekend.

I personally dislike kongregate because they spam the player with ads and &quot;join now&quot; requests, but obviously plenty of people are willing to put up with those annoyances to play free games. In the end it&#039;s up to you. I generally only play games that are hosted on a developer&#039;s actual site, and I tend to avoid sites like armor games or kongregate. But that&#039;s just me.]]></description>
		<content:encoded><![CDATA[<p>Although I generally hate when games (or videos) force me to watch an advertisement video beforehand, especially if it&#8217;s unmutable or unskippable (I will often just hit the back button or close out the tab when an ad video starts), this post was mostly complaining about competition games being hosted on kongregate.</p>
<p>I&#8217;m all for people trying to make money off of a game- after the competition. That will also give the developer some time to ad bug fixes, feature requests, and a chance to make it a full game instead of something put together in a single weekend.</p>
<p>I personally dislike kongregate because they spam the player with ads and &#8220;join now&#8221; requests, but obviously plenty of people are willing to put up with those annoyances to play free games. In the end it&#8217;s up to you. I generally only play games that are hosted on a developer&#8217;s actual site, and I tend to avoid sites like armor games or kongregate. But that&#8217;s just me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sestren</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-48318</link>
		<dc:creator>Sestren</dc:creator>
		<pubDate>Thu, 10 May 2012 03:11:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-48318</guid>
		<description><![CDATA[I&#039;m glad I read this thread, but I have to admit, it&#039;s kinda left me uncertain of what to do at this point. Since the competition, I&#039;ve been spending a lot of my spare time working on a post-competition version of my game, and I plan to have it ready in approximately a week. I was originally contemplating using Kongregate for hosting, but I would hate to do so if the LD community (which I value far more) is in general not a fan.

I would never consider posting the original version of my game (the one people rate during the competition) behind an ad-wall, but that still leaves me with a high degree of uncertainty about where to host the post-competition version of my game that I&#039;m working on. Unless I&#039;m over-thinking it and all the gripes about ad-walls really only apply to people who use Kongregate to host the version of their game that they intend to be rated during an LD competition.

Can anyone help me sort this out or offer suggestions? I just entered my first ever LD, and I&#039;d hate to alienate myself from the community early on with a simple mistake like this. I&#039;m interested in increasing my exposure outside LD if possible, but if push came to shove, I&#039;d pick LD over non-LD any day. Everybody on here seems amazing and friendly, and that, in the end, is way more important to me than trying to generate ad revenue or outside exposure.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m glad I read this thread, but I have to admit, it&#8217;s kinda left me uncertain of what to do at this point. Since the competition, I&#8217;ve been spending a lot of my spare time working on a post-competition version of my game, and I plan to have it ready in approximately a week. I was originally contemplating using Kongregate for hosting, but I would hate to do so if the LD community (which I value far more) is in general not a fan.</p>
<p>I would never consider posting the original version of my game (the one people rate during the competition) behind an ad-wall, but that still leaves me with a high degree of uncertainty about where to host the post-competition version of my game that I&#8217;m working on. Unless I&#8217;m over-thinking it and all the gripes about ad-walls really only apply to people who use Kongregate to host the version of their game that they intend to be rated during an LD competition.</p>
<p>Can anyone help me sort this out or offer suggestions? I just entered my first ever LD, and I&#8217;d hate to alienate myself from the community early on with a simple mistake like this. I&#8217;m interested in increasing my exposure outside LD if possible, but if push came to shove, I&#8217;d pick LD over non-LD any day. Everybody on here seems amazing and friendly, and that, in the end, is way more important to me than trying to generate ad revenue or outside exposure.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KevinWorkman</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47958</link>
		<dc:creator>KevinWorkman</dc:creator>
		<pubDate>Tue, 08 May 2012 23:55:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47958</guid>
		<description><![CDATA[Well, I just started out with hostgator for hosting and godaddy for a domain name. Your mileage may vary, but it seemed pretty easy to me.]]></description>
		<content:encoded><![CDATA[<p>Well, I just started out with hostgator for hosting and godaddy for a domain name. Your mileage may vary, but it seemed pretty easy to me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Codexus</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47923</link>
		<dc:creator>Codexus</dc:creator>
		<pubDate>Tue, 08 May 2012 20:29:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47923</guid>
		<description><![CDATA[Well, I have played 40+ games so far and I haven&#039;t seen an ad yet. Be warned, however, that I would not be kind in my ratings if I was subjected to an annoying advertisement while trying to play a LD game. There are plenty of non-obnoxious free hosting solutions available. Choose wisely.]]></description>
		<content:encoded><![CDATA[<p>Well, I have played 40+ games so far and I haven&#8217;t seen an ad yet. Be warned, however, that I would not be kind in my ratings if I was subjected to an annoying advertisement while trying to play a LD game. There are plenty of non-obnoxious free hosting solutions available. Choose wisely.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pierrec</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47858</link>
		<dc:creator>Pierrec</dc:creator>
		<pubDate>Tue, 08 May 2012 16:58:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47858</guid>
		<description><![CDATA[Thanks. What would you recommand ? 
My website is hosted on a private server, and I could host my games on it, but I have no clue how to create download link to them]]></description>
		<content:encoded><![CDATA[<p>Thanks. What would you recommand ?<br />
My website is hosted on a private server, and I could host my games on it, but I have no clue how to create download link to them</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: spooks</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47852</link>
		<dc:creator>spooks</dc:creator>
		<pubDate>Tue, 08 May 2012 16:42:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47852</guid>
		<description><![CDATA[I&#039;m in Canada and I always see the ads, I try to get through them, but sometimes it&#039;s frustrating.  I use dropbox, which is free and no ads at all! I really hate the idea of making someone to sit through an 30 second ad to play my &#039;prototype&#039; game.  Maybe if it was a full game I could understand...]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m in Canada and I always see the ads, I try to get through them, but sometimes it&#8217;s frustrating.  I use dropbox, which is free and no ads at all! I really hate the idea of making someone to sit through an 30 second ad to play my &#8216;prototype&#8217; game.  Maybe if it was a full game I could understand&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KevinWorkman</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47800</link>
		<dc:creator>KevinWorkman</dc:creator>
		<pubDate>Tue, 08 May 2012 13:20:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47800</guid>
		<description><![CDATA[I can&#039;t check right now as I&#039;m behind a firewall that blocks mediafire, but I&#039;m not sure whether every download has an enforced wait time or not. I know that I&#039;ve seen it during this Ludum Dare, but I don&#039;t know whether your game had it. But that, coupled with not being immediately sure what&#039;s a spammy, dishonest ad (a big download button that isn&#039;t actually a download) and what&#039;s the actual download link, and I&#039;m pretty wary of sites like mediafire.

I did manage to play and enjoy your game, but I&#039;m not sure whether any other people had trouble getting to it. You seem like a talented developer, so I would suggest looking into getting some basic cheap hosting for yourself!]]></description>
		<content:encoded><![CDATA[<p>I can&#8217;t check right now as I&#8217;m behind a firewall that blocks mediafire, but I&#8217;m not sure whether every download has an enforced wait time or not. I know that I&#8217;ve seen it during this Ludum Dare, but I don&#8217;t know whether your game had it. But that, coupled with not being immediately sure what&#8217;s a spammy, dishonest ad (a big download button that isn&#8217;t actually a download) and what&#8217;s the actual download link, and I&#8217;m pretty wary of sites like mediafire.</p>
<p>I did manage to play and enjoy your game, but I&#8217;m not sure whether any other people had trouble getting to it. You seem like a talented developer, so I would suggest looking into getting some basic cheap hosting for yourself!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pierrec</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47794</link>
		<dc:creator>Pierrec</dc:creator>
		<pubDate>Tue, 08 May 2012 12:46:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47794</guid>
		<description><![CDATA[I host all my games on Mediafire...I didn&#039;t know users had to wait to download the game...Now I feel terribly bad!]]></description>
		<content:encoded><![CDATA[<p>I host all my games on Mediafire&#8230;I didn&#8217;t know users had to wait to download the game&#8230;Now I feel terribly bad!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KevinWorkman</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47789</link>
		<dc:creator>KevinWorkman</dc:creator>
		<pubDate>Tue, 08 May 2012 12:36:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47789</guid>
		<description><![CDATA[Yeah, I definitely understand the perks of a popular site, and even ads. I&#039;m trying to offer a non-evil version of this service for Java and Processing, so I definitely see the benefit to novice developers.

But I also think that kongregate is taking advantage of its customers. Now that they&#039;ve built up their user base, they can start doing things like forcing video ads. And nobody can really do anything, because they&#039;re locked into the site because it already has the user base they&#039;re targeting. So it&#039;s a bit of an annoying cycle of not having any other choices, which seems to go against the indie developer spirit. At the very least, indie developers might consider looking into alternatives that don&#039;t force the players to watch ads or inundate them with spammy JOIN NOW prompts. Part of being an indie developer, I think, is winning players over who are sick of this crap from big companies. Just something for people to consider.]]></description>
		<content:encoded><![CDATA[<p>Yeah, I definitely understand the perks of a popular site, and even ads. I&#8217;m trying to offer a non-evil version of this service for Java and Processing, so I definitely see the benefit to novice developers.</p>
<p>But I also think that kongregate is taking advantage of its customers. Now that they&#8217;ve built up their user base, they can start doing things like forcing video ads. And nobody can really do anything, because they&#8217;re locked into the site because it already has the user base they&#8217;re targeting. So it&#8217;s a bit of an annoying cycle of not having any other choices, which seems to go against the indie developer spirit. At the very least, indie developers might consider looking into alternatives that don&#8217;t force the players to watch ads or inundate them with spammy JOIN NOW prompts. Part of being an indie developer, I think, is winning players over who are sick of this crap from big companies. Just something for people to consider.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KevinWorkman</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47788</link>
		<dc:creator>KevinWorkman</dc:creator>
		<pubDate>Tue, 08 May 2012 12:27:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47788</guid>
		<description><![CDATA[Hmm, interesting. The ads seem to be on every game I play on kongregate.]]></description>
		<content:encoded><![CDATA[<p>Hmm, interesting. The ads seem to be on every game I play on kongregate.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KevinWorkman</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47787</link>
		<dc:creator>KevinWorkman</dc:creator>
		<pubDate>Tue, 08 May 2012 12:26:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47787</guid>
		<description><![CDATA[Yeah! It&#039;s a shame that developers can&#039;t turn off those ads, at least during the rating period. I try to give people the benefit of the doubt, but let&#039;s just say that I go into a web game in a much better mindset if I don&#039;t have to sit through an ad or jump through hoops to download the game first.

We&#039;re playing these games for the benefit of the person who wrote the game. So making us watch ads before doing so is a bit like saying &quot;Oh, you&#039;ll wash my car for free? Cool! But first give me five dollars!&quot;]]></description>
		<content:encoded><![CDATA[<p>Yeah! It&#8217;s a shame that developers can&#8217;t turn off those ads, at least during the rating period. I try to give people the benefit of the doubt, but let&#8217;s just say that I go into a web game in a much better mindset if I don&#8217;t have to sit through an ad or jump through hoops to download the game first.</p>
<p>We&#8217;re playing these games for the benefit of the person who wrote the game. So making us watch ads before doing so is a bit like saying &#8220;Oh, you&#8217;ll wash my car for free? Cool! But first give me five dollars!&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KevinWorkman</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47781</link>
		<dc:creator>KevinWorkman</dc:creator>
		<pubDate>Tue, 08 May 2012 12:09:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47781</guid>
		<description><![CDATA[Exactly. Plus, many firewalls block sites like mediafire. So not only are the ads and forced wait times on that site really annoying (seriously, how shady do you have to be to have your ad be a big DOWNLOAD button on a site where people are trying to download things), but they also cut out a percentage of possible players. It doesn&#039;t make any sense to use sites like that!

Part of my goal of my site (I&#039;m not trying to self-advertise, but the site is partly a reaction to this gripe about other sites) is to provide an alternative to sites like mediafire or dropbox, at least for Java and Processing developers. So it&#039;s a little hard to believe that there are simply no good free sites for flash developers that don&#039;t show obnoxious ads and spammy JOIN NOW PLZ messages.]]></description>
		<content:encoded><![CDATA[<p>Exactly. Plus, many firewalls block sites like mediafire. So not only are the ads and forced wait times on that site really annoying (seriously, how shady do you have to be to have your ad be a big DOWNLOAD button on a site where people are trying to download things), but they also cut out a percentage of possible players. It doesn&#8217;t make any sense to use sites like that!</p>
<p>Part of my goal of my site (I&#8217;m not trying to self-advertise, but the site is partly a reaction to this gripe about other sites) is to provide an alternative to sites like mediafire or dropbox, at least for Java and Processing developers. So it&#8217;s a little hard to believe that there are simply no good free sites for flash developers that don&#8217;t show obnoxious ads and spammy JOIN NOW PLZ messages.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Keirua</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47750</link>
		<dc:creator>Keirua</dc:creator>
		<pubDate>Tue, 08 May 2012 09:59:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47750</guid>
		<description><![CDATA[Yep. So that&#039;s what I said. Almost half a million play for less than 1000$ net revenue. Do people understand how ridiculous this is ? Why do people keep using money as a reason.

But ok, I now get your point on the ease of use of Kongregate. I was thinking about a long term vision (at least more than 2 days of work), but it&#039;s true that here people are mostly going to make one-shot games. (That&#039;s not a criticism, I&#039;m among those people).]]></description>
		<content:encoded><![CDATA[<p>Yep. So that&#8217;s what I said. Almost half a million play for less than 1000$ net revenue. Do people understand how ridiculous this is ? Why do people keep using money as a reason.</p>
<p>But ok, I now get your point on the ease of use of Kongregate. I was thinking about a long term vision (at least more than 2 days of work), but it&#8217;s true that here people are mostly going to make one-shot games. (That&#8217;s not a criticism, I&#8217;m among those people).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: matthias_zarzecki</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47727</link>
		<dc:creator>matthias_zarzecki</dc:creator>
		<pubDate>Tue, 08 May 2012 08:46:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47727</guid>
		<description><![CDATA[Yes, YOU know how to do it. I know how to do it.

But 2-3 years ago, when I started, I would&#039;ve been utterly terrified. Newbie gamedevs have a lot of stuff on their minds, and suddenly adding multiple challenges (that only seem tangentially related) does not help AT ALL, especially should that happen during a 48h-gamejam when you&#039;re stressed and panicked and don&#039;t even know wheter you can finish what you&#039;re currently working, not even mentioning how it might fare critically.

I agree, having an own platform does have its benefits. ...once you know how to set it up and take care of it. Until that point arises it&#039;s much more efficient to go with other options.]]></description>
		<content:encoded><![CDATA[<p>Yes, YOU know how to do it. I know how to do it.</p>
<p>But 2-3 years ago, when I started, I would&#8217;ve been utterly terrified. Newbie gamedevs have a lot of stuff on their minds, and suddenly adding multiple challenges (that only seem tangentially related) does not help AT ALL, especially should that happen during a 48h-gamejam when you&#8217;re stressed and panicked and don&#8217;t even know wheter you can finish what you&#8217;re currently working, not even mentioning how it might fare critically.</p>
<p>I agree, having an own platform does have its benefits. &#8230;once you know how to set it up and take care of it. Until that point arises it&#8217;s much more efficient to go with other options.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: matthias_zarzecki</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47723</link>
		<dc:creator>matthias_zarzecki</dc:creator>
		<pubDate>Tue, 08 May 2012 08:40:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47723</guid>
		<description><![CDATA[Here&#039;s a good piece http://www.quickfingers.net/kongregate-my-experiences]]></description>
		<content:encoded><![CDATA[<p>Here&#8217;s a good piece <a href="http://www.quickfingers.net/kongregate-my-experiences" rel="nofollow">http://www.quickfingers.net/kongregate-my-experiences</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Keirua</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47719</link>
		<dc:creator>Keirua</dc:creator>
		<pubDate>Tue, 08 May 2012 08:31:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47719</guid>
		<description><![CDATA[By the way, I&#039;d be curious to know how much money people manage to make with their games on Kongregate. If you have some experience with it or a link to a good article on the subject, feel free to share it !]]></description>
		<content:encoded><![CDATA[<p>By the way, I&#8217;d be curious to know how much money people manage to make with their games on Kongregate. If you have some experience with it or a link to a good article on the subject, feel free to share it !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Keirua</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47718</link>
		<dc:creator>Keirua</dc:creator>
		<pubDate>Tue, 08 May 2012 08:29:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47718</guid>
		<description><![CDATA[I understand your point (actually, at first I wanted to point out the exposure). However, I don&#039;t quite get why hosting and having metrics is a difficult task ? Of course with a private host you don&#039;t just have to upload your game and you&#039;re done, but a private host nowadays is really cheap and in minutes you can something up and running. Having metrics ain&#039;t that hard either. Create a google analytics account and 5 minutes later you are done. 

Then, for the price of a little more efforts, you have something that you can use to develop your game further : you can put a blog to talk about the evolutions, put some reviews from other websites, and so on.  And you can even put advertisement if you want to get money (even though unless you have hundreds of players, it most likely won&#039;t make you rich).

But yeah, Kongregate has the real advantage of not having any efforts to make to have a good exposure and that&#039;s something I totally understand. I&#039;d love to find a good solution to have the exposure I could have on kongregate with the flexibility of a private host for developping my ideas further, however I did not find any good solution so far.]]></description>
		<content:encoded><![CDATA[<p>I understand your point (actually, at first I wanted to point out the exposure). However, I don&#8217;t quite get why hosting and having metrics is a difficult task ? Of course with a private host you don&#8217;t just have to upload your game and you&#8217;re done, but a private host nowadays is really cheap and in minutes you can something up and running. Having metrics ain&#8217;t that hard either. Create a google analytics account and 5 minutes later you are done. </p>
<p>Then, for the price of a little more efforts, you have something that you can use to develop your game further : you can put a blog to talk about the evolutions, put some reviews from other websites, and so on.  And you can even put advertisement if you want to get money (even though unless you have hundreds of players, it most likely won&#8217;t make you rich).</p>
<p>But yeah, Kongregate has the real advantage of not having any efforts to make to have a good exposure and that&#8217;s something I totally understand. I&#8217;d love to find a good solution to have the exposure I could have on kongregate with the flexibility of a private host for developping my ideas further, however I did not find any good solution so far.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: matthias_zarzecki</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47712</link>
		<dc:creator>matthias_zarzecki</dc:creator>
		<pubDate>Tue, 08 May 2012 07:49:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47712</guid>
		<description><![CDATA[It&#039;s an interesting point, something that should have been brought up sooner, I think.

Indeed, ads sucks. Forced-video-ads especially. 

I use Kongregate to host games myself (and know many others who regularly host on similar sites, like Armor Games or Newgrounds). But there are so many advantages to it that I feel it outweighs the minor annoyance of a short (mostly closeable) ad.

- Ease of use. You get a step-by-step walkthrough on how to host your stuff. Especially for newcomers it can be very stressful to figure out how to host a game on their own in the short time-frame. Dropbox made it easier, sure, but it still lacks instructions.

- Exposure. A game on Kongregate automatically gets players beyond Ludum Dare, and can grow from there. I&#039;ve learned the first influx of LDers helps the game get attention. Also, typing in the name of the game usually gives you a top-spot in google-results, something that takes time without a dedicated host.

I once hosted a game myself and uploaded it to Kong a few months later, and it lacked the first wave of competition-voters, thus never getting off the ground outside the competition.

- Metrics. We can immediately see how many people played the game, how they rated it and what they thought. You can see how long your game stays &quot;fresh&quot; and when it flatlines. Yes, there are possibilities for this for your own site, but they require a lot more work &amp; research.

- Revenue. Yes, it&#039;s often minor, but it can be a cash-amount you get for a few hundred plays, and that is then /money you made with a game/. The ego-boost is awesome :).

So yes, ads do suck. But as you say, this is about FUN. We want to MAKE GAMES, and put them out there as quickly as possible to be played. Fiddling around with hosting and metric-tools is definitely not fun, but also complicated and intimidating, so I believe an ad-based host is a valid alternatively.

(within reason, of course. They &quot;wait 120 sec till download&quot;-site I once landed at pissed me off immensely)

-Matthew :P]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s an interesting point, something that should have been brought up sooner, I think.</p>
<p>Indeed, ads sucks. Forced-video-ads especially. </p>
<p>I use Kongregate to host games myself (and know many others who regularly host on similar sites, like Armor Games or Newgrounds). But there are so many advantages to it that I feel it outweighs the minor annoyance of a short (mostly closeable) ad.</p>
<p>- Ease of use. You get a step-by-step walkthrough on how to host your stuff. Especially for newcomers it can be very stressful to figure out how to host a game on their own in the short time-frame. Dropbox made it easier, sure, but it still lacks instructions.</p>
<p>- Exposure. A game on Kongregate automatically gets players beyond Ludum Dare, and can grow from there. I&#8217;ve learned the first influx of LDers helps the game get attention. Also, typing in the name of the game usually gives you a top-spot in google-results, something that takes time without a dedicated host.</p>
<p>I once hosted a game myself and uploaded it to Kong a few months later, and it lacked the first wave of competition-voters, thus never getting off the ground outside the competition.</p>
<p>- Metrics. We can immediately see how many people played the game, how they rated it and what they thought. You can see how long your game stays &#8220;fresh&#8221; and when it flatlines. Yes, there are possibilities for this for your own site, but they require a lot more work &amp; research.</p>
<p>- Revenue. Yes, it&#8217;s often minor, but it can be a cash-amount you get for a few hundred plays, and that is then /money you made with a game/. The ego-boost is awesome <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p>So yes, ads do suck. But as you say, this is about FUN. We want to MAKE GAMES, and put them out there as quickly as possible to be played. Fiddling around with hosting and metric-tools is definitely not fun, but also complicated and intimidating, so I believe an ad-based host is a valid alternatively.</p>
<p>(within reason, of course. They &#8220;wait 120 sec till download&#8221;-site I once landed at pissed me off immensely)</p>
<p>-Matthew <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Axelhein</title>
		<link>http://www.ludumdare.com/compo/2012/05/07/a-gripe-about-embedded-video-advertisements/comment-page-1/#comment-47710</link>
		<dc:creator>Axelhein</dc:creator>
		<pubDate>Tue, 08 May 2012 07:36:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=144150#comment-47710</guid>
		<description><![CDATA[Not a problem for me, but i do sort of agree with you. I think the kongregate video ads might be US only. I have never seen a video ad on kongregate and i have played a lot of LD games on there.]]></description>
		<content:encoded><![CDATA[<p>Not a problem for me, but i do sort of agree with you. I think the kongregate video ads might be US only. I have never seen a video ad on kongregate and i have played a lot of LD games on there.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
