I rated 100 games so far. It means I have a gold coolness medal! (Dogbomb will have a tough time reviewing games that got a gold coolness medal )
ZZZZZZZZZZZZZZZZ Rating ZZZZZZZZZZZZZZZZ
I liked the new judging system. Before to get a lot of rating you either had to make a great game or make many eye-catching posts, and now you only have to rate other games. Democracy! At first I was surprised that my entry often appeared on the front page.
I had the idea of breaking the code that calculates Default from Rating and Coolness, but I couldn’t. If anyone is interested, here is 125 example combinations of D, R and C: (Excel file). Separated values have 100+ coolness. Graphs show the values, the third one shows values for D=51. Two lines, huh?
ZZZZZZZZZZZZZZZZ Games of choice ZZZZZZZZZZZZZZZZ
(Images are clickable)
1st favourite: Memento XII. This game have a great gameplay, great graphics and a great story. A must-play for fans of interactive fiction, and for other people as well.
2nd favourite: Tinysasters. A fun and enjoyable strategy game with amazing visual effects. It’s a great experience even if you are bad at strategy games because of adjustable difficulty.
3rd favourite: Walker. A platformer game that will keep you busy with clever gameplay and 12 levels to pass. It is based on a world within road signs and has cool sound effects.
ZZZZZZZZZZZZZZZZ Criteria ZZZZZZZZZZZZZZZZ
Before I rated games almost randomly. Then I compared games and ratings I gave them and was unhappy with the results. So I came up with criteria. They are based on a simple principle: many games get 3/5. A little less games get 2/5 and 4/5. Even less games get 1/5 and 5/5. This way especially good and especially bad games are highlighted. Every little thing in some category guarantees that it’s higher than 1/5; I call 5/5 “Bullseye”, aka flawless. And don’t be afraid to compare games if you are unsure what rating to give. Don’t be mean, best games have to have at least 4/5 (which means it must have some 5s as well).
Overall: There are rather much things that can affect it, but generally it’s the sum of the work done and the impression created.
1: Crap 2: Playable 3: Good 4: Great 5: Top N favourites
Innovation: Things that you can’t think of. Nothing more to tell.
1: Nope 2: Nothing new 3: A new game 4: Original 5: An invention
Fun: Based on the impression you got, how much did you go into the game and how did your mood change after you played the game. If the game made your day, don’t rate its fun low.
1: Too bad 2: Poker face 3: Mood went up 4: Wow 5: Awesome
Theme: How did the game fit the theme. And if you could create the same game that will fit another theme, like changing text a little, it’s bad (2/5 to be precise).
1: Offtopic 2: Fits the theme 3: Based on theme 4: Great/Unexpected 5: Outstanding use
Graphics: How the game looks. It doesn’t have to be good drawings, great visual effects are also counted as great graphics.
1: Crap 2: Done 3: Nice graphics 4: Beautiful 5: Masterpiece
Audio: Music and sounds. If game has no audio, don’t hurry with rating 1: perhaps for some reasons you don’t hear it (Popular amongst web games). Note that full audio only brings a rating of 3.
1: Nope 2: A bit 3: Fully done 4: Nice audio/Nice use 5: Awesome audio+Awesome use
Humor: How funny the game is. I noticed that LD games rarely make me laugh, even if they are funny and I got all the jokes, so be cautious about this one.
1: Nope 2: Supposed to have 3: Funny 4: Made you laugh 5: ROFL (Rolling On Floor Laughing)
Mood: Check emotions you had after the game. The game can be creepy, thrilling or mysterious, but if you sat with poker face, mood isn’t very high.
1: Nope 2: Supposed to have 3: Has mood 4: Nice mood 5: Deep stuck inside yourself.
The final word about rating: make your own criteria. If it’ll be the same for everybody, rating will be very monotonous.
So, if you haven’t rated 100 games yet, keep rating!