<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Tiny Worlds: Farmors Baghave (a quite delayed project)</title>
	<atom:link href="http://www.ludumdare.com/compo/2012/05/05/tiny-worlds-farmors-baghave-a-quite-delayed-project/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo/2012/05/05/tiny-worlds-farmors-baghave-a-quite-delayed-project/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Sat, 18 May 2013 15:33:57 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: Keirua</title>
		<link>http://www.ludumdare.com/compo/2012/05/05/tiny-worlds-farmors-baghave-a-quite-delayed-project/comment-page-1/#comment-47578</link>
		<dc:creator>Keirua</dc:creator>
		<pubDate>Mon, 07 May 2012 19:25:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=143607#comment-47578</guid>
		<description><![CDATA[I really love this kind of idea. I can&#039;t wait for the post about the tech&#039; details.
Even the wood blocks look beautiful !]]></description>
		<content:encoded><![CDATA[<p>I really love this kind of idea. I can&#8217;t wait for the post about the tech&#8217; details.<br />
Even the wood blocks look beautiful !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: digital_sorceress</title>
		<link>http://www.ludumdare.com/compo/2012/05/05/tiny-worlds-farmors-baghave-a-quite-delayed-project/comment-page-1/#comment-47037</link>
		<dc:creator>digital_sorceress</dc:creator>
		<pubDate>Sun, 06 May 2012 11:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=143607#comment-47037</guid>
		<description><![CDATA[The blue block also appears to produce a cloud if it is not directly above an orange block.

 I&#039;m not sure we saw blue placed above green. So I&#039;m not sure what that would correspond to.]]></description>
		<content:encoded><![CDATA[<p>The blue block also appears to produce a cloud if it is not directly above an orange block.</p>
<p> I&#8217;m not sure we saw blue placed above green. So I&#8217;m not sure what that would correspond to.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Madball</title>
		<link>http://www.ludumdare.com/compo/2012/05/05/tiny-worlds-farmors-baghave-a-quite-delayed-project/comment-page-1/#comment-47010</link>
		<dc:creator>Madball</dc:creator>
		<pubDate>Sun, 06 May 2012 09:45:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=143607#comment-47010</guid>
		<description><![CDATA[The thing I liked the most is how the green block turns into different plants depending on where it is placed. Great job! You should have been submitted it for rating.]]></description>
		<content:encoded><![CDATA[<p>The thing I liked the most is how the green block turns into different plants depending on where it is placed. Great job! You should have been submitted it for rating.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AlwaysGeeky</title>
		<link>http://www.ludumdare.com/compo/2012/05/05/tiny-worlds-farmors-baghave-a-quite-delayed-project/comment-page-1/#comment-46697</link>
		<dc:creator>AlwaysGeeky</dc:creator>
		<pubDate>Sat, 05 May 2012 18:00:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=143607#comment-46697</guid>
		<description><![CDATA[This is totally sweet! I love the concept :)]]></description>
		<content:encoded><![CDATA[<p>This is totally sweet! I love the concept <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: timgarbos</title>
		<link>http://www.ludumdare.com/compo/2012/05/05/tiny-worlds-farmors-baghave-a-quite-delayed-project/comment-page-1/#comment-46681</link>
		<dc:creator>timgarbos</dc:creator>
		<pubDate>Sat, 05 May 2012 17:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=143607#comment-46681</guid>
		<description><![CDATA[I&#039;ll do a post about how it works. No secrets, just a few simple tricks.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ll do a post about how it works. No secrets, just a few simple tricks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Terra</title>
		<link>http://www.ludumdare.com/compo/2012/05/05/tiny-worlds-farmors-baghave-a-quite-delayed-project/comment-page-1/#comment-46680</link>
		<dc:creator>Terra</dc:creator>
		<pubDate>Sat, 05 May 2012 17:10:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=143607#comment-46680</guid>
		<description><![CDATA[Very cool :D]]></description>
		<content:encoded><![CDATA[<p>Very cool <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: digital_sorceress</title>
		<link>http://www.ludumdare.com/compo/2012/05/05/tiny-worlds-farmors-baghave-a-quite-delayed-project/comment-page-1/#comment-46676</link>
		<dc:creator>digital_sorceress</dc:creator>
		<pubDate>Sat, 05 May 2012 16:52:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=143607#comment-46676</guid>
		<description><![CDATA[That&#039;s an interesting project :)

May I ask, 
How did you create the sensors to detect the different brick colours?
And how was this sensor data then fed into the computer?]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s an interesting project <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>May I ask,<br />
How did you create the sensors to detect the different brick colours?<br />
And how was this sensor data then fed into the computer?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
