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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    What have I learned from Space Bear

    Posted by
    May 3rd, 2012 3:31 am

    “Flying around a bear-head with 6 stars trailing behind it is quite a sight” Ergo

    “nice to see something original come out of the now-cliche bear-head-in-space genre” LukeRissacher

    PLAY & RATE

    I hate writing postmortems as it’s harder to judge your own work :D so I’m gonna keep this short. This was my second LD and in my opinion it went much better than the first one.

    What went right:

    + this is my first game with a huge continuous space to explore – I’m pretty proud that I’ve managed to implement a chunk based level structure :D

    + I drew everything by hand in GIMP and MS Paint (I’m usually awful at drawing stuff with my mouse and that’s why I took the challenge – I could have used InkScape to draw the geometric stuff but I feel that drawing it by hand gave it a more personal touch)

    + I accidentally made a funny game or at least that’s what people keep telling me

    + I finished with 6+ hours to spare…

    What went not so right:

    - I can’t upload sound files of any kind to blogger :( and therefore the game has no sound

    - there aren’t a lot of interesting things in space… I should have added more space junk, more planets, satellites, clouds and stuff

    - should have a map of some sort

    One Response to “What have I learned from Space Bear”

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