While voting, I came across a lot of games that didn’t really fit the theme. However, among the games I’ve played so far I noticed four games which perfectly fitted the theme:
1. Cage by epicSpeedTurtle
This is may personal favourite so far as it resonated pretty well with me. At a glance you’ll see that the game has really few and HUGE pixels, but despite that it manages to convey a very strong mood and a sense of tinyness: You’re an awfully sad hamster living in a cage (yeah, you probably have one in your home) - and that’s its world – A CAGE! A f***ing 48×24 pixel cage! To make things worse, a fly comes by and makes fun of the hamster – a fly of all things, yeah that annoying flying creature that is free as a fly can be. If I continue writing I’ll spoil too much… I liked the game!!!
2. Casal Navity by Nanofus
This one is pretty original – it’s actually the most original and weird game I’ve encountered so far (and I thought my game was weird). You’re a small (really small) funny looking creature thingie living in someones nose :D. Yeah, it’s pretty yucky from our perspective, but the story-line is presented from its perspective: the nose is its world, its home, its comfy moist cave full of “life-giving substance”. It becomes kind of dangerous after a while and fun :D. PLAY IT!
3. Atom Planet by NMcCoy
This one suits the theme AND it has complex gameplay elements: it’s 2d Minecraft like game – so, it’s rather complex for a 48 hour game. It’s very fun to play as you always try to find all the possible recipes. Moreover the world is also affected by weather (it’s not there just for visuals) and you even get to pick clouds (and even make them).
4. Gum Crisis In Pipe City by jason.bakker
This was the first I’ve played from this LD. It’s really nice and original: you control multiple worm like creatures of all sizes (I mean, from tiny to supertiny) and you… aah I don’t know how to describe the game best – just play it!
I’ll continue playing and judging. I’m planning on making a list of not so great games but with huge potential because one shouldn’t stop developing after the first 48 hours.
(oh, I hate WordPress)